![]() ![]() But without gravity, nothing is still, nothing is secure, and nothing is simple.Ĭontroller highly recommendedHeavenly Bodies has a highly unique movement system designed to use a dual-analog joystick controller. With only radio contact with mission control as your aid, you will have to use your sharp mind and dexterous limbs to assemble space telescopes, maintain delicate solar arrays and research cosmic botany. Your celestial duties awaitYou have been entrusted to bring into operation Earth’s proudest feat of engineering. Wrangle control of your cosmonaut’s arms with the left and right thumbsticks to push, pull, and clamber through fully physically simulated scenarios aboard a scientific research station. Heavenly Bodies is a welcome addition to an already vibrant indie puzzle scene.Heavenly Bodies is a game about cosmonauts, the body, and the absence of gravity.ĭiscover the ever-changing nuances of weightless motion in this challenging physics game. The games succinct 5-7 playtime allows the game to not overstay its welcome and the excellent theming gives sensibility to what would otherwise be wholly nonsensical mechanics. Its setting and premise are novel and excellently executed. Overall, Heavenly Bodies is a triumphant puzzle game. Stray physically too far from objective and the game will warp you back to your last checkpoint, full in the knowledge of what that lever does now. Except when I accidentally ejected myself from the spaceport. Instead of fixing a door with a spanner, maybe you could use your inertia to give you enough kinetic energy to jimmy the door with a crowbar? Discovery within a set of clear parameters simultaneously freed me to explore the many avenues of success without ever allowing me to drift too far from the mission. Discovering how you do that is the challenge, and there are many ways to tackle each goal. Instead of trying to figure out what obscure MacGuffin you need to manipulate to complete the goal, you know exactly what you need to do. But whereas those games lose a lot of their charm past the first 10 minutes of attempts, hanging their hats on the novelty of movement alone, Heavenly Bodies does such a great job of making the micro-mechanics make sense within its world so that said novelty never wears off, in part due to having the aforementioned instructions there for reference at all times. The player has control over the arms, legs and hands of the cosmonaut in a micro-movement mechanics set akin to QWOP or Manual Samuel. There are other optional challenges scattered throughout each level to busy the mind of the more abstract thinker, but having the core goal spelled out so clearly allows for the true challenge of Heavenly Bodies to stand, or float, on its own two feet.Īs one would imagine from a game set in space, our Heavenly Bodies float around each level within a gravity-free vacuum. These directions are clean, succinct and easy to understand. At the beginning of each of the levels, you are handed a guidebook which, by and large, tells you what you need to do, with the exact instructions to complete each puzzle, presented as what I imagine an Ikea instruction manual in the 70s would have looked like. ![]() What’s startling about the challenges of Heavenly Bodies, which can be adjusted depending on your own personal needs/desires, is that it doesn’t necessarily come from the puzzles themselves.
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